Development | Update #8

This week was dedicated to frame-by-frame animation for the opening scenes. The initial ones were a bit easier to do as compared to the helmet scene, where I had to even draw the reflections frame-by-frame. The frame rate was set at 12 fps and increased the speed in premiere pro.

At first, it seemed a nightmare to go in an colour each frame as well as do shading, but I discovered that all I needed to do was to create a clipping mask, copy and paste it onto each layer and warp it according to the frame.

The most time consuming scene was creating the reflections on the helmet visor. Even if the character movement was created, I had to go back in to match the background movement.

After adding in the backgrounds and lighting, I am quite happy with the way the project is turning out. Below is the very first render of the finalized opening scene.

Opening scene

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