Decision Making | Update #3

As mentioned before, I felt that just using still images and little movement might not be considered as animation but rather as just motion design. So I came up with camera movements that would require frame-by-frame animation. At first I was considering keeping the environment in 3D but as I have little time to learn blender, I am going to a safer route and hand draw everything. The storyboarding phase took a while because at first I was thinking of movements as if we were shooting in live action but had to put a stop to it and rework on the frames as aniamtion has its limitations as well and did not want things to become complicated.

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